Vibe Coding · QA

How to Use Acceptance Criteria Before Letting AI Modify a Game Mechanic

Reviewed by Brightory Editorial Team

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Define the mechanic as observable examples before implementation: starting state, action, expected state transition, edge cases, and behaviors that must not change. The agent should implement against those criteria and run them again after the edit.

Controller and laptop arranged for game prototyping.
AI Game Creation · field notes
Direct answer

Define the mechanic as observable examples before implementation: starting state, action, expected state transition, edge cases, and behaviors that must not change. The agent should implement against those criteria and run them again after the edit.

Acceptance criteria convert intent into a contract

Vibe coding research consistently describes iterative generation and evaluation rather than reliable one-shot development. The strongest way to evaluate is to decide what success means before the model writes the patch.

Use examples, not slogans

“Make dash feel responsive” is a design goal. Acceptance criteria might include: dash begins within one frame of valid input, lasts 0.18 seconds, ignores repeated input until cooldown, preserves vertical velocity, and cannot trigger while stunned.

Include non-regression criteria

If changing dash, list movement behaviors that must remain unchanged. This prevents the agent from satisfying the new requirement by breaking an old one.

Keep taste-sensitive criteria separate

Numbers can create a baseline, but final feel still needs playtesting. Mark which criteria are hard pass/fail and which are human review so the agent does not pretend subjective design has been mathematically proven.

Working template

MECHANIC: [...]
START STATE: [...]
ACTION: [...]
EXPECTED TRANSITION: [...]
EDGE CASES: [...]
MUST NOT CHANGE: [...]
AUTOMATED PASS/FAIL: [...]
HUMAN FEEL REVIEW: [...].

Source and verification note

This guide was checked against Microsoft Research: Vibe coding and Microsoft Research: Good Vibrations? and Vibe Coding in Software Development: Multivocal Review and updated Sep 5, 2026. The research describes patterns and risks rather than guaranteeing outcomes for every project; validate the workflow in your own codebase.

Debugging a similar issue? Use the free Bug Report to AI Debug Prompt Generator to turn symptoms, reproduction steps, evidence and verification into a structured diagnostic brief.

BRIGHTORY WORKFLOW KIT

Keep the method. Skip the repeated setup.

When using Acceptance Criteria Before Letting AI Modify a Game Mechanic comes up again, you should not have to rebuild the operating process from scratch. The Brightory AI Game Builder Workflow Kit packages this kind of work into reusable planning sheets, prompt structures, change-control templates, playtest checks and handoff assets, so you can carry the method into the next project instead of starting over.

Primary and official sources checked Sep 7, 2026

Product features, pricing, model behavior and platform controls can change. Re-check the linked official documentation before relying on a current limit, entitlement or interface detail.