How to Stop a Character’s Face From Changing After It Is Hidden or Occluded
Treat identity as a locked asset. Start from a clean reference, keep face, hair, age, wardrobe and body anchors unchanged, and simplify motion or camera changes until the identity survives the shot.

Treat identity as a locked asset. Start from a clean reference, keep face, hair, age, wardrobe and body anchors unchanged, and simplify motion or camera changes until the identity survives the shot.
What is actually failing
This is a identity drift problem, not a signal that you need a longer prompt. Modern video models can follow references and motion instructions, but every new angle, occlusion, contact point or camera move introduces visual information the model must infer. The safest workflow is to identify which state must remain fixed and which state is allowed to change.
A tighter control for this exact problem
For this specific “How to Stop a Character’s Face From Changing After It Is Hidden or Occluded” workflow, define the identity anchors that matter for this shot: face shape, hair, age cues, wardrobe, body proportions and any distinctive accessories. Keep those anchors unchanged while testing the requested motion.
When solving “How to Stop a Character’s Face From Changing After It Is Hidden or Occluded,” if identity degrades after a turn, occlusion or full-body movement, reduce the difficult motion before changing the character description. That isolates whether the failure is motion-related or reference-related.
Before accepting a result for “How to Stop a Character’s Face From Changing After It Is Hidden or Occluded,” compare the weakest frames, not only the thumbnail. Check the face after occlusion, the body at the widest pose and the wardrobe during motion, because identity drift often appears between attractive endpoints.
Use a locked-state workflow
- Choose the last known-good state. Save the approved reference or clean frame before changing anything.
- Write down the invariants. Keep a short list of details that must not change; do not bury them inside prose.
- Change one production variable. Add the new action, angle, camera move or interaction without redesigning the subject.
- Reduce ambiguity. If the shot fails, simplify motion, shorten the clip, expose the subject more clearly or add the missing reference angle.
- Verify before extending. Only use a clip as the next reference after it passes a frame-by-frame continuity check.
A prompt structure that is easier to debug
LOCKED: - subject / product identity: [unchanged] - wardrobe / materials / colors: [unchanged] - location anchors: [unchanged] - lighting direction: [unchanged] CHANGE ONLY: - action: [...] - camera: [...] - start state: [...] - end state: [...] DO NOT INTRODUCE: - new wardrobe, props, cuts, camera angles or redesigns - changes to logo, facial identity, product proportions or scene layout
When another reference helps — and when it hurts
Keep motion complexity below the fidelity limit
Verification checklist
- Does the face or product silhouette remain stable at the hardest point of motion?
- Do hair, wardrobe, labels and accessories survive the whole clip?
- Are start position, end position and screen direction correct?
- Did the model add an unrequested cut, prop, person or camera move?
- Can the final clean frame safely become the starting reference for the next shot?
Where the AI Video Kit fits
- Runway — AI Character References: Tips & Techniques
- Runway — Gen-4 Image References
- Google AI for Developers — Veo 3.1 reference images
- Adobe Firefly — Motion reference
AI video controls differ by model and can change quickly. The workflow below distinguishes durable production practice from model-specific features; re-check the linked official documentation before relying on a current limit or control.